Might is Right

Teaching AI to defend settlements

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After the introduction of the Strategic AI we had a problem: enemy would capture the player’s settlement, but then leave it empty and undefended. It’s pretty boring to have to spend your turn just to take back an empty settlement. Quite unrewarding. So I have spent some time creating an AI module that allows the […]

Might is Right

Patch 1.3

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This patch brings unit training feature. From now on, when you visit a settlement you will notice “Train Units” button. If you press that – you will be taken to the Training screen In the training screen you can train your units up to a certain level by spending money. The level to which you […]